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Dauntless builder pc
Dauntless builder pc




dauntless builder pc dauntless builder pc

Repeaters' low stamina demands and CB's movement skills would probably improve survivability, too.

dauntless builder pc

A little more range could be very nice, but you'd lose the rapidfire Pike thrust combo and the base Wound damage done by said combo, as well as Pike's booping capability. I can mess with it and let you know what I think though. I actually consider Pike to be the highest DPS option, but I haven't tried adapting the build to Repeaters or CB (I don't really use either myself). Yea, my friends should all be able to vouch for it, haha. I actually should probs do a companion build, which would most likely be a similar Part-DPS Hammer or Sword (maybe Repeaters) (Savagery, Sharpened, and Cunning without Acidic plus KK/OP or Bladestorm/Speed depending on the Behemoth and Weapon type). I give up Savagery to prevent myself from breaking Parts myself when that makes sense (i.e. Some of my derivative builds use only Acidic +3 tho, in favour of stagger, speed, survivability, elemental advantage, etc.

dauntless builder pc

I haven't been paying attention to the damage indicators since I've been sick tho, lemme get back to ya with actual numbers later. If you swap the Pike for the Hammer, you can still get breaks but it kills too fast. The precision in particular I find useful tho. Everyone else on the team is also dealing 25% or 50% increased damage to those Parts, which makes for speedy and precise Breaks and Staggers, particularly in duos. Buuuut like I said, it's not really designed for soloing anyway. The missiles seem to ignore Acidic but not Savagery or Sharpened. I figure the worst case scenario is that the 50% bonus to Part damage from Acidic and Sharpened are calculated first, in which case I'm effectively wounding 50% faster and dealing 50% more damage to Wounded Parts instead of 100%. I don't really play solo, and I've been working out other stuff, so I haven't bothered to scrutinize it too closely tbh. Savagery +6 : increases damage dealt to Wounded Parts by 100% Sharpened +6 : increases Part damage dealt by 30% Acidic +6 : converts 50% of Part damage to Wound damage increases Part damage dealt by 20%






Dauntless builder pc